
Sorcery
Each player discards their hand, then draws seven cards.

Red wheel effect refilling hands with a damage twist.

Cheaper blue wheel discarding and drawing equal to max hand.

Untaps lands and refills everyone's hand to seven.

Red wheel with miracle cost for cheap refill.

Creature version replicating Wheel of Fortune's effect.

Forces opponents to redraw fewer cards, asymmetric wheel.

Flashback wheel refilling all hands to seven.

Repeatable wheel via tap ability each turn.
→ Infinite draw triggers, Infinite looting, Infinite looting for opponents
→ Infinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers
→ Infinite draw triggers for all players, Infinite looting for all players, Infinite self-discard triggers for all players
→ Win the game
→ Infinite card draw
→ Win the game