
: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)
: Gain control of target artifact. (This effect lasts indefinitely.)
Memnarch is a mono-blue control commander whose two abilities combine into a brutal theft engine: turn anything into an artifact for , then steal it for
. You ramp hard with artifact mana, protect Memnarch, then untap and use big mana to permanently strip every threat off your opponents' boards before closing with overwhelming card and resource advantage.
Lean into untap and cost-reduction pieces — Rings of Brighthearth, Voltaic Key, Power Artifact, Thousand-Year Elixir, and Mind Over Matter — to convert Memnarch into a repeatable engine. Add Mycosynth Lattice to make the second ability steal anything for , then top the curve with strong protection (Lightning Greaves, Swiftfoot Boots, counters) so he survives to activate. Round out with premium mono-blue draw and ramp like Mystic Remora, Rhystic Study, and fast mana rocks to hit seven mana well ahead of the table.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite colorless mana, Infinite creature tokens, Infinite death triggers
→ Infinite colorless mana, Infinite creature tokens, Infinite death triggers
→ Infinite turns, Lock
→ Infinite colorless mana, Infinite creature tokens, Infinite death triggers
→ Infinite colorless mana, Infinite creature tokens, Infinite death triggers
Combos via Commander Spellbook.
Same color identity (U), by popularity.