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Branching Evolution
Price$6.22 – $10.52
Buy on TCGplayer

Branching Evolution

{2}{G}

Enchantment

LegalRank #373

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

Why is this card good?

Branching Evolution is a counter-doubler that turns every pump into a payoff, and at three mana it's one of the cheapest enablers of its kind. Why it's good: - Doubling is multiplicative — stacking it with Hardened Scales, Doubling Season, or Corpsejack Menace creates absurd snowball math. - It works on any +1/+1 counter source: proliferate, evolve, adapt, monstrosity, graft, even one-time effects like Inspiring Call draw triggers. Who wants it: - +1/+1 counter commanders like Ghave, Hamza, Pir/Toothy, Vorinclex, and Ezuri, Claw of Progress. - Hydra and "go-tall" Voltron decks, plus Simic/Selesnya +1/+1 token strategies. When NOT to play it: - It does nothing on its own — it needs a critical mass of counter sources to be worth a card. In a deck with only a handful of counter producers, you're better off with creatures. - Useless in decks built around charge/loyalty counters or non-+1/+1 themes; this only touches creature +1/+1 counters. A cheap, reliable engine piece — but strictly a build-around.

Related cards

Doubling SeasonG

Doubles all counters and tokens, premier +1/+1 counter doubler.

Hardened ScalesG

Adds extra counter whenever counters placed, cheap doubler-style effect.

Corpsejack MenaceBG

Doubles +1/+1 counters in BG decks, same effect on a body.

Innkeeper's TalentG

Doubles counters placed and adds counters, newer alternative.

Conclave MentorWG

Cheap creature that adds extra +1/+1 counter on placement.

Kalonian HydraG

Doubles counters on your creatures during combat, similar payoff.

Vorinclex, Monstrous RaiderG

Doubles your counters while halving opponents', counter superfriend.

Primal VigorG

Doubles counters and tokens symmetrically, green enchantment doubler.

Printings (7)

mh3Modern Horizons 3 · #285R$6.46Buy
pipFallout · #195R$6.22Buy
pipFallout · #996R$17.92Buy
pipFallout · #723R$10.73Buy
pipFallout · #468R$10.52Buy
lccThe Lost Caverns of Ixalan Commander · #234R$6.31Buy
jmpJumpstart · #29R$7.06Buy

Played by these commanders

Hakbal of the Surging Soul100% of 1
The Wise Mothman100% of 1

Combos (8)

  • Vigor + Branching Evolution + Walking Ballista

    → Infinite damage, Infinite +1/+1 counters on creatures you control

  • Gatta and Luzzu + Branching Evolution + Walking Ballista

    → Infinite damage, Infinite +1/+1 counters on a creature

  • Crystalline Crawler + Simic Ascendancy + Hardened Scales + Branching Evolution

    → Infinite colored mana, Win the game at the beginning of your next upkeep, Infinite +1/+1 counters on creatures you control

  • Marath, Will of the Wild + Cryptic Trilobite + Branching Evolution

    → Infinite colorless mana that can only be spent to activate abilities, Infinite creature tokens, Infinite damage

  • Resourceful Defense + Crystalline Crawler + Branching Evolution

    → Infinite colored mana, Infinite +1/+1 counters on creatures you control

  • Ghave, Guru of Spores + Cryptic Trilobite + Branching Evolution

    → Infinite death triggers, Infinite ETB, Infinite LTB

Rulings (3)

  • 2020-06-23

    If a creature you control would enter the battlefield with a number of +1/+1 counters on it, it enters with twice that many instead.

  • 2020-06-23

    If you control two Branching Evolutions, the number of +1/+1 counters put on a creature is four times the original number. Three Branching Evolutions multiplies the original number by eight, and so on.

  • 2020-06-23

    If two or more effects attempt to modify how many counters would be put onto a creature you control, you choose the order to apply those effects, no matter who controls the sources of those effects.

Discussion (0)