
Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn.
Whenever you attack, you may pay and discard a card. If you do, draw a card.
Banon turns your graveyard into a second hand: you loot away creatures with the attack trigger or with wheel/discard effects, then re-cast one creature per turn straight from the yard with Pray. The deck grinds incremental card advantage off discard, deploys threats faster than opponents can answer, and closes with a wide or tall RW board backed by repeated recursion of your best creatures.
Add more free or repeatable discard outlets (Anje Falkenrath, Olivia, Mobilized for War effects) and impactful creatures worth recasting like Combat Celebrant or value bombs. Layer in symmetry-breaking Wheels (Magus of the Wheel, Reforge the Soul) plus Bag of Holding/Containment Construct to keep your noncreature cards too. Tighten the mana with fast rocks (Signets, Arcane Signet, Fellwar Stone) and protect the engine with graveyard insurance and a few protective pieces for Banon.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RW), by popularity.