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Lu Su, Wu Advisor
UBlueLegendary Creature — Human Advisor

Lu Su, Wu Advisor

Mana value5Rank#27,519
BuildCard details

The Commander

{T}: Draw a card. Activate only during your turn, before attackers are declared.

Guide

Gameplan

Lu Su is a card-advantage engine on a stick: every turn you tap him to draw a card before combat, fueling a mono-blue control or artifact-storm shell. You stall the board with counters, bounce, and removal while accumulating cards, then pull ahead with untap tricks and eventually close via a big finisher or combo.

Strengths

  • Repeatable card draw every turn with no mana cost keeps your hand full
  • Mono-blue gives access to the format's best counterspells, card draw, and tutors
  • Cheap to recast as a commander and hard to remove permanently
  • Pairs perfectly with untap effects for explosive card advantage

Weaknesses

  • Summoning sick and slow — provides no immediate board impact
  • Color-limited: no efficient removal for resolved permanents or enchantments
  • Vulnerable to creature removal that resets your engine
  • Drawing cards alone doesn't win the game without dedicated payoffs

Key Cards

  • Thousand-Year Elixir — Lets Lu Su tap the turn he enters and untaps him for a second draw each turn.
  • Aphetto Alchemist — Untaps Lu Su to draw extra cards each turn, building toward overwhelming advantage.
  • Rings of Brighthearth — Copies Lu Su's draw activation for double the card flow per turn.
  • Mystic Remora — Stacks with Lu Su to bury opponents in cards while you hold up interaction.
  • Cyclonic Rift — The premier mono-blue board reset to break open a stalled control game.
  • Laboratory Maniac — Turns Lu Su's relentless draw engine into a deck-out win condition.

Upgrade Path

Add fast mana (Sol Ring, Mana Crest, Mana Vault) and untap enablers (Thousand-Year Elixir, Aphetto Alchemist, Rings of Brighthearth) to maximize Lu Su's draws and play him earlier. Lean into a clean win like Thassa's Oracle plus a self-mill or wheel engine, and pack premium interaction (Force of Will, Mana Drain, Cyclonic Rift) so your card advantage actually converts into a win.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Mill yourself out and win with Laboratory Maniac, Jace, or Thassa's Oracle
  • ▸Resolve a big finisher like Blue Sun's Zenith or an overrun artifact creature
  • ▸Assemble an infinite untap/mana combo enabled by extra draws
  • ▸Grind opponents out of resources with superior card advantage and counters

Archetypes

  • Control — Endless card draw lets you counter and answer threats while grinding to an inevitable win.
  • Combo — Untap and draw loops with Lu Su can dig to and assemble blue combo finishers fast.
  • Artifacts — Mono-blue artifact ramp and untappers synergize with Lu Su's no-cost draw engine.
  • Spellslinger — Fueling a hand of counters and card advantage supports a draw-go spell-heavy shell.

Combos

No combos found for this commander on Commander Spellbook.

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