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Foreboding Ruins
Price$0.28 – $1.92
Buy on TCGplayer

Foreboding Ruins

Land

LegalRank #326

As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.

{T}: Add {B} or {R}.

Why is this card good?

Foreboding Ruins is a solid Rakdos dual land that belongs in basically every B/R deck that isn't running a critical mass of basics. It's part of the "slow land" cycle, and the key thing to understand is that its conditional untapped entry rewards early lands and decent basic counts — reveal a Swamp or Mountain and it comes in untapped, which makes it most reliable in the first few turns. The catch is the inverse: in the late game, when you've already played out your lands and basics, it almost always enters tapped. That's the opposite of when you want a tapped land, so it's not perfect, but in a 99-card singleton format you're rarely chaining duals turns 1-3 anyway. Run it in any Rakdos build — aristocrats, sacrifice, spellslinger, aggressive midrange. Skip it if your manabase is heavily basic-light or you're running lots of fetches/shocks/fast lands and don't need another tapped-risk source.

Related cards

Smoldering MarshBR

BR slow dual that can enter untapped with two basics.

Sulfurous SpringsBR

BR painland giving untapped colored mana immediately.

Blood CryptBR

BR shockland, untapped dual with Swamp/Mountain types.

Dragonskull SummitBR

BR check land entering untapped with a land already in play.

Haunted RidgeBR

BR slow land, untapped if you control two or more other lands.

Blackcleave CliffsBR

BR fastland untapped early in the game.

Luxury SuiteBR

BR battle land creating colored mana on tap.

Tainted PeakBR

BR dual producing both colors if you control a Swamp.

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