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Ghost Quarter
Price$0.49 – $5.42
Buy on TCGplayer

Ghost Quarter

Land

LegalRemovalRank #772

{T}: Add {C}.

{T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Why is this card good?

Ghost Quarter is the budget-friendly cousin of Strip Mine and Wasteland — a colorless utility land that taps for mana now and trades itself for a problem land later. The key drawback: your opponent gets to fetch a basic, replacing the land you destroyed and thinning their deck. That makes it weak against value targets but excellent against nonbasic-reliant manabases — many decks run few or zero basics, leaving them genuinely down a land or unable to fix colors. It's also fantastic for blowing up Gaea's Cradle, Cabal Coffers, Bojuka Bog, Maze of Ith, or other game-warping utility lands the opponent can't replace. Best in stax, control, and land-hungry decks that punish ramp piles. Pairs nicely with effects that prevent searching (Aven Mindcensor, Leonin Arbiter) to deny the basic entirely. Don't play it if your deck wants every land to make colored mana — a colorless source is a real cost in three-plus color decks. In casual pods, the symmetry of "they get a basic" often makes it underwhelming.

Related cards

Strip MineC

Land destruction land with no replacement for the opponent.

WastelandC

Destroys nonbasic lands while tapping for colorless.

Field of RuinC

Nearly identical effect, lets you also ramp a basic.

Tectonic EdgeC

Conditional nonbasic destruction utility land.

Demolition FieldC

Modern Ghost Quarter variant that fetches you a basic too.

Encroaching WastesC

Slower self-targeting land destruction with colorless mana.

Dust BowlC

Repeatable land destruction engine.

Printings (13)

mb2Mystery Booster 2 · #109U$0.61Buy
plstThe List · #DIS-173U$0.49Buy
ltcTales of Middle-earth Commander · #314U$0.52Buy
sldSecret Lair Drop · #468R$5.42Buy
sldSecret Lair Drop · #679R$3.08Buy
plstThe List · #CM2-253U$0.61Buy
cm2Commander Anthology Volume II · #253U$0.88Buy
cmaCommander Anthology · #251U$0.80Buy
Show all 13 printingsShow fewer
c15Commander 2015 · #285U$0.73Buy
c14Commander 2014 · #298U$0.61Buy
md1Modern Event Deck 2014 · #26U$0.67Buy
isdInnistrad · #240U$0.94Buy
disDissension · #173U$5.32Buy

Played by these commanders

Teferi, Temporal Archmage100% of 1
Daxos the Returned100% of 1
Frodo, Adventurous Hobbit100% of 1
Sam, Loyal Attendant100% of 1
Daretti, Scrap Savant100% of 2
Nahiri, the Lithomancer100% of 1
Freyalise, Llanowar's Fury100% of 2
Ob Nixilis of the Black Oath100% of 1

Rulings (3)

  • 2013-07-01

    The target land's controller gets to search for a basic land card even if that land wasn't destroyed by Ghost Quarter's ability. This may happen because the land has indestructible or because it was regenerated.

  • 2011-09-22

    If the targeted land is an illegal target by the time Ghost Quarter's ability resolves, it won't resolve and none of its effects will happen. The land's controller won't get to search for a basic land card.

  • 2006-05-01

    If you target Ghost Quarter with its own ability, the ability won't resolve because its target is no longer on the battlefield. You won't get to search for a land card.

Discussion (0)