
Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Nearly identical mass reanimation/sacrifice swap effect.

Mass reanimation by chosen creature types for all players.

Each player returns all creatures from graveyard to battlefield.

Reanimates all creatures from every graveyard under your control.

Reanimate a single creature or artifact from any graveyard.

Cheap single-target reanimation enabled by threshold.

Sacrifice a creature to reanimate two from graveyard.

Returns all nonlegendary creatures via his death ability for selected players.