
As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
The Mimeoplasm is a Sultai self-mill and reanimator commander that fills graveyards (yours and opponents'), then enters as a copy of a huge creature buffed by another creature's power, becoming a massive threat or value engine. Early turns ramp and dump cards into graveyards via mill and discard, then deploy the Mimeoplasm as a fatty you can immediately leverage. You win by turning your commander into the right body for the moment—a beater, a combo piece, or an evasive killer.
Add fast mana and efficient tutors (Demonic Tutor, Entomb, Jarad's Orders) to assemble combos quicker, and tighten the manabase with duals, fetches, and fixing like Sylvan Library and Mystic Remora for card advantage. Lean into compact two-card combos (Triskelion + Mikaeus) and protect your engine with counterspells and graveyard recursion, while adding interaction like Assassin's Trophy and Cyclonic Rift. To go higher, include free reanimation (Reanimate, Animate Dead) so the deck functions even without the commander on board.
Played-with rates from 2 Mythicwyrm decks.
No combos found for this commander on Commander Spellbook.
Same color identity (BGU), by popularity.