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Ghost of Ramirez DePietro
UBlueLegendary Creature — Spirit Pirate

Ghost of Ramirez DePietro

Mana value3Rank#9,540PartnerYes
BuildCard details

The Commander

Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater.

Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.

Partner (You can have two commanders if both have partner.)

Guide

Gameplan

Connect with Ghost of Ramirez DePietro—who slips past anything with toughness 3+—then mill or discard cards each turn to reclaim them off combat damage, turning your graveyard into a renewable resource. You generate card advantage through repeated hits while leaning on extra combat steps, unblockable enablers, and Partner flexibility to build a tempo-control or value engine. The deck grinds opponents out with relentless card flow, then closes with a buffed evasive threat or a Partner-fueled finisher.

Strengths

  • Cheap, reliable evasion makes it a consistent commander-damage and card-advantage engine
  • Mono-blue gives access to the best card draw, counterspells, and protection
  • Partner lets you pick a second commander to cover any strategy gap
  • Self-mill and discard outlets fuel both the recursion trigger and graveyard payoffs

Weaknesses

  • Small body dies to most removal and any chump blocker with toughness 3 or less
  • Recursion is only one card per hit, so it's incremental rather than explosive
  • Mono-blue lacks efficient removal and struggles against go-wide boards
  • Needs combat connection to function, making it weak through fogs and big blockers

Key Cards

  • Rogue's Passage — Guarantees the combat hit so the recursion trigger always fires.
  • Aqueous Form — Permanent unblockable plus scry keeps Ghost connecting every turn.
  • Fact or Fiction — Dumps cards into your graveyard that you can immediately reclaim on damage.
  • Agent of Treachery — A heavy card worth discarding/milling and pulling back repeatedly for value.
  • Thousand-Year Storm — Doubles the recursion value and any other spells you cast around combat.
  • Aetherflux Reservoir — A mono-blue closer that punishes the card-heavy hands Ghost builds.

Upgrade Path

Add stronger evasion and protection like Whispersilk Cloak and Mother of Runes substitutes (Slip Out the Back, Subtlety), plus extra-combat effects such as Aggravated Assault to multiply triggers. Choose a powerful Partner—Thrasios for card flow and a mana sink, or Tymna-style draw if splashing—to push consistency. Tighten the curve with cheap cantrips and free counterspells (Force of Will, Fierce Guardianship) to protect your engine in higher-power pods.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Commander damage by repeatedly connecting with an evasive, suited-up Ghost
  • ▸Grinding opponents out of resources via relentless card advantage then a big finisher
  • ▸Aetherflux Reservoir or similar life-loss engine fueled by a stacked hand
  • ▸A Partner-provided finisher (extra combats, big threats, or combo payoff)

Archetypes

  • Tempo Control — Cheap evasive commander plus counterspells and bounce keeps you ahead while drawing cards on damage.
  • Self-Mill Value — Milling yourself fills the yard with targets the combat trigger returns to hand.
  • Spellslinger — Cantrips and rummaging both enable the trigger and refill via recursion.
  • Voltron-lite — Unblockable evasion makes it a credible commander-damage clock with cheap auras and equipment.

Combos

No combos found for this commander on Commander Spellbook.

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