
Flying
: Return target Aura card from your graveyard to the battlefield attached to Hakim. Activate only during your upkeep and only if Hakim isn't enchanted.
,
: Destroy all Auras attached to Hakim.
Suit up Hakim with cheap, powerful Auras in mono-blue, then swing in the air for commander damage while abusing his ability to recur Auras from the graveyard for free during your upkeep. Early turns set up card draw and protection; mid-game you stack evasion and pump Auras on Hakim and grind through removal by replaying enchantments.
Prioritize protection (Swiftfoot Boots, Whispersilk Cloak, counterspells) so Hakim survives, and lean on Auras that return to hand or stick value like Rancor and Steel of the Godhead to dodge two-for-ones. Add enchantress-style draw such as Kor Spiritdancer adjacent effects and tutors to consistently find your best pump, and consider Eel Umbra/totem armor and Diplomatic Immunity to make Hakim genuinely hard to remove. Tighten the mana with fast rocks (Sol Ring, Mind Stone) to deploy threats ahead of the table.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (U), by popularity.