
Haste
Merry has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
Merry is a cheap, hasty aggro commander that turns a wide board of legendary creatures into a card-advantage engine. You flood the board with legends (and Voltron up Merry with equipment), then attack each turn to draw multiple cards while beating face. The goal is to out-tempo and out-card the table while applying constant aggression in red-white.
Add cheap, efficient equipment (Skullclamp, Lightning Greaves, Embercleave) and more two-mana legendary creatures to consistently turn on the draw trigger turn after turn. Improve mana with Boros signets, fast lands, and a tight curve so you can deploy multiple legends per turn, and include protection like Teferi's Protection or Flawless Maneuver to survive wraths. Tutors such as Stoneforge Mystic and Steelshaper's Gift sharpen the Voltron line for higher-power tables.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RW), by popularity.