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Ultros, Obnoxious Octopus
UBlueLegendary Creature — Octopus

Ultros, Obnoxious Octopus

Mana value2Rank#14,831
BuildCard details

The Commander

Whenever you cast a noncreature spell, if at least four mana was spent to cast it, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you cast a noncreature spell, if at least eight mana was spent to cast it, put eight +1/+1 counters on Ultros.

Guide

Gameplan

Ultros is a mono-blue spellslinger commander that rewards casting expensive noncreature spells: hit four mana spent for soft removal (tap + stun), and eight mana spent to grow Ultros into a 10/12 beater. You ramp into big X-spells, draw, and counters while locking down opposing creatures, then close with a buffed Ultros or a big finisher.

Strengths

  • Repeatable pseudo-removal that taps and stuns opposing creatures every relevant cast, blunting aggro and combat
  • Strong synergy with X-spells, cost-reducers, and 'spend mana' payoffs like big draw and burn-style spells
  • Mono-blue gives access to the best counterspells, card draw, and tutors
  • Ultros can quickly become a hard-to-block 10/12 voltron threat for fast clocks

Weaknesses

  • Mono-color means no access to true board wipes or efficient artifact/enchantment removal beyond blue's narrow options
  • Stun counters only tap one creature at a time, so it struggles against wide token boards
  • Needs lots of mana to trigger its best abilities, making it slow and ramp-dependent
  • Vulnerable to commander removal and graceless if Ultros is repeatedly killed (high recast tax)

Key Cards

  • High Tide — Doubles your blue mana so you can reliably hit the four- and eight-mana thresholds on a single turn.
  • Mana Geyser — Generates explosive mana to chain expensive spells and trigger the eight-mana payoff.
  • Stroke of Genius — An X-spell that draws cards while easily crossing the four- or eight-mana threshold to trigger Ultros.
  • Blue Sun's Zenith — Reusable X-draw or mill that scales with mana and reliably triggers both abilities.
  • Comet Storm — A scalable burn X-spell that can finish opponents while triggering stun and counter abilities.
  • Aetherflux Reservoir — Each big spell builds life toward a lethal 50-life laser, rewarding spell-heavy turns.

Upgrade Path

Add fast mana and doublers (Mana Flare effects, High Tide, rituals, Nykthos-style ramp) plus cost reducers to consistently hit thresholds early. Lean into a compact combo like Aetherflux Reservoir + cost reduction or an infinite-mana outlet through a big X-spell, and tighten the deck with premium counterspells and tutors (Mystical Tutor, Fabricate) to protect the plan and assemble wins faster.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Suit up a +1/+1-counter-loaded Ultros with evasion and swing for lethal commander damage
  • ▸Aetherflux Reservoir lifegain into a one-shot 50-life laser
  • ▸Big X burn spells like Comet Storm or Blue Sun's Zenith to the face
  • ▸Mill or deck-out with repeated large Blue Sun's Zenith / Stroke of Genius casts

Archetypes

  • Spellslinger — Ultros directly pays you off for casting big noncreature spells, the core of the deck.
  • Big Mana / Storm — Mana doublers and rituals let you chain expensive spells to repeatedly trigger both abilities.
  • Voltron — The eight-mana trigger turns Ultros into a fast, evasion-ready beatdown threat.
  • Control — Counterspells, draw, and the recurring stun/tap keep the board locked while you build to a payoff.

Combos

No combos found for this commander on Commander Spellbook.

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