
Flying
Whenever Yusri attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.
Yusri is a coin-flip payoff: attack each turn, flip 5 coins, and snowball card advantage off the wins while occasionally hitting the jackpot to free-cast your entire hand. You build a deck full of coin-flip doublers and luck manipulators to make those flips lopsided in your favor, then convert the resulting card flood into a winning turn. Until then, play a tempo-y Izzet game with cheap interaction and a low curve so your free-cast turns are explosive.
Lean into coin-flip enablers like Krark, the Thumbless and Krark's Other Thumb to consistently approach the five-win jackpot, and add fast mana (Sol Ring, Mana Crypt, signets) so your free-cast turns are backed by real mana for X-spells. Tighten the curve with cheap impactful cards worth free-casting, include protection like Lightning Greaves and counterspells to keep Yusri attacking, and add a clean win such as Thassa's Oracle plus Demonic/Mystical tutors to find it after Yusri refills your hand.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RU), by popularity.