
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Flood the board with cheap artifacts and legendary spells, turning every cast into a card off Jhoira to refuel your hand indefinitely. You build incremental advantage early, then convert the massive card flow into a game-ending artifact engine, big spells, or a combo finish.
Lower the curve with 0–1 mana artifacts (Ornithopter, Mox Opal, Mishra's Bauble) so Jhoira draws cost almost nothing, and add fast mana rocks like Mana Crypt and Sol Ring. Include a tight tutor package (Whir of Invention, Mystical Tutor) and a compact combo finish (Aetherflux Reservoir, Thopter-Sword) so the card advantage actually closes games. Protect your engine with counterspells and a swift artifact like Lightning Greaves to keep Jhoira online.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite storm count, Return all permanents opponents control to their owner's hand, Infinite LTB
→ Infinite storm count, Return all permanents opponents control to their owner's hand, Infinite LTB
→ Infinite storm count, Return all permanents opponents control to their owner's hand, Infinite LTB
→ Infinite storm count, Return all permanents opponents control to their owner's hand, Infinite LTB
→ Infinite storm count, Return all permanents opponents control to their owner's hand, Infinite LTB
Combos via Commander Spellbook.
Same color identity (RU), by popularity.