
Double strike (This creature deals both first-strike and regular combat damage.)
: Double Casey Jones's power until end of turn. Any player may activate this ability.
Casey Jones is a mono-red Voltron beater that ends games out of nowhere by doubling its power for (multiple times) and connecting with double strike for lethal commander damage. Suit Casey up with evasion and protection, hold open mana, then double power one or more times the turn you swing.
Add more reliable evasion and protection—Whispersilk Cloak, Lightning Greaves, and Robe of the Archmagi—so Casey both survives and connects every turn. Layer in damage multipliers like Gratuitous Violence and Dictate of the Twins-style payoffs, plus extra-combat spells (Aggravated Assault, Combat Celebrant) to chain hits. Tighten the mana with Sol Ring, fast rocks, and ramp so you can double power multiple times in one turn for explosive kills.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.