
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Torbran turns every red damage source into a sledgehammer, adding +2 each time you deal damage to an opponent or their permanents. You assemble cheap, repeatable pingers and burn spells, then deploy Torbran and either fire off a wide burst of damage or loop a single source to one-shot the table. The deck plays like a hyper-aggressive mono-red spellslinger/burn build that closes games fast once Torbran sticks.
Add fast mana and rituals (Mana Crypt, Jeska's Will, Seething Song) to deploy Torbran plus a payoff in the same turn, and prioritize tutors like Imperial Recruiter and Gamble to find Heartless Hidetsugu or Spikeshot Goblin. Include protection such as Lightning Greaves and Deflecting Swat to keep Torbran online, and tighten the curve toward repeatable pingers that turn one activation into a full-table kill.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Lethal damage to opponents not at some specific life totals
Combos via Commander Spellbook.
Same color identity (R), by popularity.