
Whenever Ezio attacks, put a +1/+1 counter on it.
As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types.
Cast Ezio on turn two and start swinging immediately—each attack grows him while first strike comes online fast, turning him into an evasive beater backed by Boros aggro. You apply early pressure, layer on counter synergies and equipment/auras to make Ezio lethal, and close before the table stabilizes. Treat him as a cheap, repeatable Voltron threat that the rest of the deck protects and amplifies.
Lean into counter doublers (Hardened Scales, Branching Evolution, Conclave Mentor) and proliferate to outpace the attack trigger's natural growth, and add The Ozolith to immunize against removal. Prioritize cheap evasion and protection—Swiftfoot Boots, Lightning Greaves, Heroic Intervention—so a single board wipe or kill spell doesn't end your game. Finally, tighten the curve with efficient equipment and one-mana tutors like Stoneforge Mystic and Sram to assemble the kill faster.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RW), by popularity.