
Trample
Whenever you cast a creature spell with mana value equal to Jackal's power, copy that spell, except the copy isn't legendary. Then put a +1/+1 counter on Jackal. (The copy becomes a token.)
Jackal is a curve-climbing copy engine: cast a creature spell whose mana value matches Jackal's current power, copy it as a non-legendary token, and grow Jackal with a +1/+1 counter so the next required mana value is one higher. You ramp into a tight, ascending creature curve to double up your best bodies, then close with a swarm of doubled value creatures and a trampling commander. Early turns build mana and protection, mid-game you chain copies up the ladder.
Tighten the creature curve so you have impactful bodies at consecutive mana values matching Jackal's growth, and add flicker/bounce engines like Cloudstone Curio and Equilibrium to re-trigger copies. Layer in token doublers (Doubling Season, Parallel Lives) and ETB doublers (Panharmonicon) for exponential value, plus tutors and protection (Heroic Intervention, Lightning Greaves) to keep Jackal online. Push toward a payoff like Craterhoof Behemoth or a deterministic ETB loop to convert your wide board into a one-shot kill.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GU), by popularity.