
Trample
Whenever Jor Kadeen attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card.
Suit up your creatures with cheap Equipment, then swing wide so Jor Kadeen grows with each equipped attacker and refills your hand by drawing a card every combat. You build a low-curve aggressive board, attach Equipment broadly, and overwhelm tables with trampling, card-advantage-fueled beatdowns before grindier decks set up.
Add efficient tutors and cost reducers like Stoneforge Mystic, Steelshaper's Gift, and Puresteel Paladin to assemble your suite faster and equip for free. Improve the mana base with fast lands and Boros ramp (Smothering Tithe, Dockside-style artifacts), and include protection like Swiftfoot Boots and Teferi's Protection to insulate against the sweepers and removal that punish this strategy. Trim clunky high-cost Equipment in favor of a tight, low-curve package so you can deploy threats and reattach after wraths quickly.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RW), by popularity.