
Whenever one or more tokens your opponents control enter, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.
Whenever one or more tokens you control enter, each opponent loses 1 life and you gain 1 life.
Kambal turns your opponents' token generation against them by copying their tokens, then drains the table each turn you make tokens. Build a heavy token engine in BW, flood the board, and trigger the second ability repeatedly to siphon life until everyone dies. You play a midrange tokens/aristocrats game that pivots into an inevitable drain-based finish.
Add token doublers (Anointed Procession, Mondrak, Parallel Lives) to multiply both abilities, plus Blood Artist-style payoffs (Zulaport Cutthroat, Bastion of Remembrance) for redundant drain. Tighten the mana with fast rocks and dual lands, and include a combo finish like Aetherflux Reservoir or Exquisite Blood + Sanguine Bond to convert your lifegain into a hard kill rather than relying on grind alone.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
→ Infinite death triggers, Infinite ETB, Infinite lifegain
→ Infinite colorless mana, Infinite creature tokens, Infinite ETB
→ Infinite +1/+1 counters on creatures you control, Infinite ETB, Infinite LTB
→ Infinite +1/+1 counters on creatures you control, Infinite ETB, Infinite LTB
Combos via Commander Spellbook.
Same color identity (BW), by popularity.