
Flash (You may cast this spell any time you could cast an instant.)
Flying
Spells you cast with mana value 5 or greater cost less to cast and can't be countered.
Thryx is a mono-blue value engine that makes your expensive spells cheaper and uncounterable, so you flash him in then chain big finishers, board wipes, and game-ending instants/sorceries. Early turns ramp and durdle behind interaction, then deploy haymakers like Sphinxes, Krakens, and X-spells safely. Win through flying beaters and overwhelming card/mana advantage.
Add fast mana and ramp (Sol Ring, Mana Crypt, Mana Vault, Thran Dynamo, Gilded Lotus) to power out 5+ MV spells ahead of curve, and lean into infinite-mana shells like Palinchron/Dramatic Reversal-Isochron Scepter to fuel uncounterable X-spell kills. Tighten interaction with the best counters and free spells (Force of Will, Fierce Guardianship, Mana Drain) and replace durdly bombs with tutors (Mystical Tutor, Fabricate) to find your closers. The higher the curve trends toward impactful 5+ MV cards, the more Thryx's discount and protection actually matter.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (U), by popularity.