
First strike, protection from red
When Tivadar enters, destroy target Goblin.
Tivadar is a mono-white Knights/Equipment voltron commander who plays aggressive, resilient creature beatdown backed by protection effects and a strong anti-red angle. Curve out with cheap knights and white aggro creatures, stick equipment or anthems, and swing wide or tall while Tivadar's first strike and protection from red let him attack and block profitably. The Goblin destruction is mostly a niche bonus that occasionally blanks an opposing creature on entry.
Lean into mono-white's best generic staples—Smothering Tithe, Land Tax, and Skullclamp—to fix the color's card-advantage and ramp shortcomings. Add efficient equipment (the Swords cycle, Shadowspear) and anthems (Benalish Marshal, Knight Exemplar) to push the aggressive plan, and include protective pieces like Heroic Intervention's white equivalents (Eldrazi Monument, Flawless Maneuver) to beat board wipes.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (W), by popularity.