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Krosan Grip
Price$0.79 – $3.44
Buy on TCGplayer

Krosan Grip

{2}{G}

Instant

LegalRemovalRank #600

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Destroy target artifact or enchantment.

KeywordsSplit second

Why is this card good?

Krosan Grip is green's premium "must-resolve" removal for artifacts and enchantments, and Split Second is the entire reason to play it. In Commander, the things you most want to destroy are often the things people protect: indestructible-granting enchantments, combo pieces, problematic equipment, or game-locking stax permanents. Split Second means no responses — opponents can't sacrifice the artifact for value, activate it in response, or counter your removal. That reliability is worth the extra mana over Naturalize. Who wants it: any green deck, but especially competitive and high-power tables where you need to reliably answer a key piece (a Rhystic Study, Esper Sentinel, Smothering Tithe, or a combo engine like a sac outlet). It's also great against indestructible commanders... wait, no — it destroys, so it won't handle indestructibility, but it bypasses everything else. When to skip it: lower-power tables where flexible, cheaper answers like Beast Within or Nature's Claim suffice, or decks wanting instant-speed flexibility without the premium cost. Split Second is overkill if nobody's holding interaction.

Related cards

NaturalizeG

Cheaper green instant destroying artifact or enchantment.

Beast WithinG

Flexible green removal hitting any permanent including artifacts/enchantments.

Nature's ClaimG

One-mana green artifact/enchantment removal.

Force of VigorG

Free green destruction of two artifacts/enchantments.

Return to NatureG

Modal green instant destroying artifact, enchantment, or exiling graveyard.

Reclamation SageG

Creature-based artifact/enchantment removal on a body.

Caustic CaterpillarG

Repeatable sac-based green artifact/enchantment destruction.

Generous GiftW

White flexible removal akin to Beast Within for any permanent.

Printings (12)

sldSecret Lair Drop · #481R$2.06Buy
c21Commander 2021 · #198U$1.67Buy
staStrixhaven Mystical Archive · #116R$3.44Buy
staStrixhaven Mystical Archive · #53R$1.41Buy
tsrTime Spiral Remastered · #214U$0.84Buy
c20Commander 2020 · #181U$1.42Buy
cmaCommander Anthology · #123U$0.81Buy
c15Commander 2015 · #189U$0.79Buy
Show all 12 printingsShow fewer
c13Commander 2013 · #153U$1.82Buy
mmaModern Masters · #152U$2.03Buy
f10Friday Night Magic 2010 · #8R$3.19Buy
tspTime Spiral · #202U$1.82Buy

Played by these commanders

Ezuri, Claw of Progress100% of 1
Derevi, Empyrial Tactician100% of 2
Otrimi, the Ever-Playful100% of 1
Adrix and Nev, Twincasters100% of 1

Combos (1)

  • Lethal Vapors + Teferi's Protection + Krosan Grip

    → Skip all your future turns, causing your opponents to eventually draw from an empty library and lose the game, You have protection from everything, Your life total can't change

Rulings (6)

  • 2021-03-19

    Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.

  • 2021-03-19

    Players may turn face-down creatures face up while a spell with split second is on the stack.

  • 2021-03-19

    Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.

  • 2021-03-19

    Casting a spell with split second won't affect spells and abilities that are already on the stack.

  • 2021-03-19

    If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.

  • 2021-03-19

    After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.

Discussion (0)