
Double strike, vigilance
Whenever Agrus Kos enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Suit up Agrus Kos and beat down with double strike + vigilance while using his enter/attack trigger as repeatable, unconditional removal: suspect a creature one turn, then exile it the next (or instantly exile anything already suspected by another source). You grind the board down to nothing while building a Voltron threat, then close with commander damage or a wide RW board.
Lean into a tight equipment package (Sword of Feast and Famine, Colossus Hammer + Sigarda's Aid, Embercleave) and protection (Sword of Hearth and Home, Teferi's Protection) so a single connection ends games. Add extra-combat enablers (Aurelia, Combat Celebrant, Aggravated Assault + Sword of Feast and Famine for infinite combats) to turn the trigger into per-turn mass exile. Shore up RW's weaknesses with fast mana (Mana Crypt, Sol Ring, Smothering Tithe) and card advantage (Esper Sentinel, Tithing engines, Idol of Oblivion).
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RW), by popularity.