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Arbaaz Mir
WRBorosLegendary Creature — Human Assassin

Arbaaz Mir

Mana value2Rank#3,317
BuildCard details

The Commander

Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)

Guide

Gameplan

Arbaaz Mir turns your battlefield into a slow-burn engine: every nontoken historic permanent (artifacts, legendaries, and Sagas) you play pings each opponent for 1 and gains you 1 life. You flood the board with cheap artifacts and legendary permanents, then accelerate the damage with bounce/flicker loops and extra-trigger doublers to chip all three opponents to zero. Early turns develop mana rocks and Arbaaz; mid-game you chain historic ETBs into lethal pings.

Strengths

  • Damage hits every opponent simultaneously, making it efficient in multiplayer math
  • Cheap two-mana commander that comes online immediately and is easy to recast
  • Lifegain buffer keeps you safe while you grind incrementally
  • Synergizes with the huge pool of artifacts, legendaries, and Sagas — easy to fill a deck
  • Reusable ETB triggers via blink and bounce create explosive turns

Weaknesses

  • Damage is slow and incremental without payoff doublers, so it can be outpaced by faster combo decks
  • Heavily reliant on the commander staying in play — board wipes and removal stall the whole plan
  • No native card advantage engine in the command zone
  • Token strategies don't trigger it, narrowing some Boros support cards
  • Vulnerable to lifegain/damage-prevention hate (e.g., effects that stop noncombat damage)

Key Cards

  • Norin the Wary — Flickers itself constantly, triggering Arbaaz repeatedly for free pings each turn.
  • Conjurer's Closet — Reusable end-step blink retriggers a historic ETB every turn to ping the table.
  • Panharmonicon — Doubles each historic permanent's enter triggers, effectively doubling Arbaaz's damage output.
  • Mangara, the Diplomat — A legendary that punishes opponents while you keep dumping historic permanents.
  • AETHERFLUX RESERVOIR — Lifegain from Arbaaz fuels a 50-life shot to kill a player or clear blockers.
  • Teshar, Ancestor's Apostle — Recurs cheap legendary/artifact creatures to loop ETB triggers for repeated pings.

Upgrade Path

Add trigger doublers (Panharmonicon, Elesh Norn, Mondrak) and free recursion/blink loops (Teshar plus a zero-cost artifact, Restoration Angel, Conjurer's Closet) to turn incremental pings into combo-style finishes. Tighten the curve with cheap mana rocks and one-mana legendaries to maximize triggers per turn, and include protection like Heroic Intervention or Teferi's Protection to keep the engine intact through wipes. Top-end payoffs like Aetherflux Reservoir and Bolas's Citadel convert your lifegain into immediate wins.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Grinding all opponents to zero with repeated historic ETB pings, accelerated by Panharmonicon-style doublers
  • ▸Looping a blink or recursion engine (Conjurer's Closet, Teshar) for unbounded triggers
  • ▸Aetherflux Reservoir burst using accumulated lifegain
  • ▸Backing up the ping engine with an aggressive Boros creature beatdown plan

Archetypes

  • Artifacts — Cheap nontoken artifacts are the easiest way to chain historic ETB triggers each turn.
  • Blink — Flicker effects re-trigger Arbaaz off the same historic permanents repeatedly.
  • Superfriends/Legendaries — A density of legendary permanents and planeswalkers keeps the damage trigger firing.
  • Aristocrats-adjacent Burn — Incremental life drain and lifegain payoffs convert triggers into a slow-kill plan.

Combos

No combos found for this commander on Commander Spellbook.

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