
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (
, Discard this card: Draw a card.)
Cid is a UW artifact-creatures-matter anthem commander: assemble a board of artifact creatures and Heroes, then pump them with a +1/+1 anthem that scales off every Artificer you control AND every Artificer in your graveyard. You spend the early game deploying cheap artificers and token-makers, then alpha-strike once Cid's anthem stacks high. Because you can run multiple copies of Cid, you can lean on him as a repeatable, hard-to-deny payoff.
Add fast mana and token engines (Smothering Tithe, Skullclamp, Thopter Spy Network) and run multiple Cid copies to guarantee your payoff. Prioritize anthem-stacking Artificers and evasion or overrun effects (like mass-flying or trample enablers) to convert a wide board into lethal. Round out with premium UW protection (Teferi's Protection, Heroic Intervention analogs, counterspells) so your snowball survives interaction.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (UW), by popularity.