
Duggan's power and toughness are each equal to the number of cards in your hand.
Whenever Duggan enters or attacks, investigate.
The Most Important Punch in History — ,
: Duggan deals damage equal to twice its power to another target creature. Activate only once.
Hoard a fat hand so Duggan is a giant, then beat down while investigating for Clues every attack. Use 'The Most Important Punch' as repeatable removal that scales with your hand size (twice power), and convert excess cards into ramp, draw, and artifact synergies. You win by attacking with a hand-sized monster backed by card advantage and protection.
Prioritize ways to keep your hand large and uncapped—Reliquary Tower, Thought Vessel, Spellbook, and top-of-library card advantage like The Reality Chip—so Duggan stays massive. Add cheap protection (Heroic Intervention, Swiftfoot Boots) and evasion (Rogue's Passage, trample) to ensure he actually connects, and lean into Clue/token doublers like Academy Manufactor and Tireless Provisioner to turn investigate into real ramp. For higher power, include extra-combat or extra-turn effects to multiply attack triggers and tutors to assemble your engine faster.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GU), by popularity.