
Menace
Whenever you sacrifice a creature, you may pay . If you do, draw a card. (
can be paid with either
or
.)
, Sacrifice a creature: Kels gains indestructible until end of turn.
Kels turns your creatures into card advantage and a self-protecting attacker, sacrificing fodder to draw cards while staying indestructible. You build an aristocrats engine with token generators and free sac outlets, then grind opponents out with attrition or assemble a sacrifice-based combo. Kels can also push for commander damage thanks to menace and built-in indestructibility.
Add free sacrifice outlets (Ashnod's Altar, Phyrexian Altar, Viscera Seer) and Treasure/mana producers so Kels's payments are essentially free, enabling explosive draw turns. Lock in drain payoffs—Blood Artist, Zulaport Cutthroat, Bastion of Remembrance—plus recursion like Gravecrawler and Reanimate to assemble a deterministic combo kill. Round out with fast mana (Dark Ritual, signets), efficient tutors (Demonic Tutor, Vampiric Tutor), and counterspells to protect the engine.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Near-infinite colorless mana, Near-infinite ETB, Near-infinite LTB
→ Infinite card draw, Infinite draw triggers, Near-infinite +1/+1 counters on a creature
→ Infinite card draw, Infinite draw triggers, Near-infinite death triggers
→ Infinite card draw, Infinite draw triggers, Near-infinite death triggers
→ Infinite ETB, Infinite death triggers, Infinite draw triggers
Combos via Commander Spellbook.
Same color identity (BU), by popularity.