
Menace
Whenever Satoru and/or one or more other nontoken creatures you control enter, if none of them were cast or no mana was spent to cast them, draw a card.
Satoru rewards putting nontoken creatures into play for free—via ninjutsu, reanimation, blink, and "cheat" effects—drawing a card each time a creature enters that wasn't cast or had no mana spent. You assemble an evasive tempo board, refill your hand constantly, and grind opponents out with repeated value or chain into a combo finish.
Add free-cast and recursion enablers like Aether Vial, Footfall Crater-style haste, and strong ETB creatures (Spark Double, Sakashima) plus repeatable blink (Deadeye Navigator, Eternal Witness loops) to weaponize the draw engine. Tighten the mana with fast rocks and dual lands, and include a dedicated combo line such as a sac outlet plus a recursive creature for an infinite-draw/damage kill. Layer in protection (Heroic Intervention, counterspells) to defend the engine against board wipes.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BU), by popularity.