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Lutri, the Spellchaser
URIzzetLegendary Creature — Elemental Otter

Lutri, the Spellchaser

Mana value3Rank#13,033
BuildCard details

The Commander

Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)

Flash

When Lutri enters, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.

Guide

Gameplan

Lutri is an Izzet spellslinger commander that flashes in to copy one of your instants or sorceries, then you grind value by copying burn, draw, and counterspells. You build a low-curve deck of cheap interaction and cantrips, develop a spell-doubling engine, and eventually point a copied damage or storm payoff at the table. Because the singleton restriction is trivial for a 99-card Commander deck, you get Lutri's flash-blink copy effect every time you can recast it.

Strengths

  • Innate spell-copy generates free value every time you re.cast Lutri
  • Flash lets it ambush blockers or copy a spell at instant speed
  • Excellent in spellslinger shells loaded with cheap interaction
  • Cheap commander that fits aggressive curves and budget builds

Weaknesses

  • Two-color Izzet means no ramp/removal access for artifacts and enchantments outside blue/red
  • The copy ability only triggers when cast, so reanimating or blinking it does nothing
  • Fragile body that dies to any removal, blunting repeat value
  • Lacks a built-in card-advantage or board-defense engine, can get overrun

Key Cards

  • Twinning Staff — Adds extra copies to Lutri's copy trigger and to your other copy spells, multiplying every payoff.
  • Underworld Breach — Lets you recast cheap spells from the graveyard to fuel huge copy and storm turns.
  • Thousand-Year Storm — Turns every instant and sorcery into a copy engine that snowballs with Lutri's plan.
  • Brass's Bounty — Explosive mana ramp that, when copied by Lutri, refills your board with treasures for a big spell turn.
  • Expansion // Explosion — Flexible copy mode early and a game-ending X spell late, perfectly on theme.

Upgrade Path

Add fast mana (Mana Crypt, Sol Ring, Mana Vault) and rituals to power out big copy turns, then lean into a storm package with Underworld Breach, Mizzix's Mastery, and Aetherflux Reservoir as a combo finish. Tighten the interaction suite with cheap counters and copyable removal, and include payoffs like Niv-Mizzet, Parun or Thousand-Year Storm to convert spell volume into wins.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Copying a large X burn spell (Fireball, Explosion) to nuke a table
  • ▸Storming off via Underworld Breach into lethal damage
  • ▸Grinding incremental value and finishing with a copied Aetherflux Reservoir or Niv-Mizzet trigger
  • ▸Beating down with token/copy engines while controlling the board

Archetypes

  • Spellslinger — Lutri rewards a deck full of instants and sorceries by copying your best one on demand.
  • Storm/Combo — Copy and recursion effects let you chain spells with Underworld Breach and rituals for lethal turns.
  • Control — Flash plus copyable counters and removal let you protect a value engine and grind opponents out.
  • Spell Copy/Value — Effects like Twinning Staff and Thousand-Year Storm stack with Lutri to double everything you cast.

Combos

No combos found for this commander on Commander Spellbook.

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