
When Muxus enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
Cheat Muxus into play early, dump up to six Goblins onto the battlefield off his ETB, then snowball that board into either a massive alpha strike or a goblin combo kill. You play a focused mono-red Goblin tribal deck that ramps with Goblin rituals and cheats Muxus down ahead of curve to overwhelm the table with bodies and triggers.
Add fast mana and ritual ramp (Jeska's Will, Rakdos Signet, Goblin rituals) so you can cheat Muxus out on turn 3-4, then tighten the combo package with Conspicuous Snoop, Kiki-Jiki, and Skirk Prospector for redundant infinite kills. Improve resilience with Goblin Bombardment as a sacrifice outlet and recursion like Goblin Recruiter/Boggart Harbinger to rebuild after wipes, and swap weak filler Goblins for ones that produce immediate value or damage triggers.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.