
Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)
Flying
: Put up to two land cards from your hand onto the battlefield tapped.
Patron of the Moon is a mono-blue lands engine: cheat lands from hand onto the battlefield for each, then bounce them back with Moonfolk and karoo lands to generate landfall triggers, mana ramp, and tokens. You stall the early game with counters and bounce, snowball an absurd mana advantage off lands cycling in and out of your hand, then close with a giant X-spell or a landfall/Meloku token swarm. The offering ability lets you flash it in for free by sacrificing a spare Moonfolk in a pinch.
Lean into karoo bounce lands (Dimir Aqueduct, Halimar Depths) plus Crucible of Worlds and Trade Routes to create reliable land loops, then add tutors like Mystical Tutor and Trophy Mage for your engine pieces. Tighten the counter/protection suite (Swan Song, Fierce Guardianship, Pact of Negation) so Patron survives, and pick a tight win condition—Meloku tokens or a finisher X-spell—rather than diffusing power across too many value cards. For higher power, add fast mana (Sol Ring, mana rocks) to deploy the seven-drop ahead of curve and pivot the offering ability into a cheaper Moonfolk shell.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (U), by popularity.