
Raphael turns every creature that enters under your control into a 1-damage burst at an opponent's face. Flood the board with cheap creatures, tokens, and repeatable recursion, then close games out through pure incremental life loss while your creatures also attack. You want to maximize the number of separate enter-the-battlefield triggers per turn.
Add more enter-trigger redundancy (Impact Tremors, Purphoros, Terror of the Peaks) and faster token engines (Krenko, Goblin token spells) to multiply each trigger. Include free sacrifice outlets and recursion (Goblin Bombardment, Reassembling Skeleton, Squee) to build repeatable loops, plus Skullclamp and Outpost Siege to fix mono-red's card disadvantage. Lean toward a focused go-wide or sac-loop plan rather than a generic creature pile.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.