
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Ty Lee attacks, you may pay . When you do, target creature can't block this turn.
Suit up Ty Lee with cheap noncreature spells and equipment, then swing in repeatedly while paying to clear away the best blocker so the damage connects. Prowess turns your burn, pump, and protection spells into combat-relevant buffs, letting a small creature snowball into a lethal threat by turn 4-5.
Lean into low-curve consistency: add fast mana (Jeska's Will, Birgi, treasure makers) and impulse-draw engines (Experimental Frenzy, Outpost Siege) to beat red's card disadvantage. Tighten the equipment suite around protection (Swiftfoot Boots, Lightning Greaves) and finishers (Embercleave, Sword of Feast and Famine), and add free or cheap spells (Mutagenic Growth, Defiant Strike) to spike prowess for surprise lethal.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.