
Whenever another outlaw you control enters, Vial Smasher deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Flood the board with cheap outlaws (Assassins, Mercenaries, Pirates, Rogues, Warlocks) and tokens so every creature that enters pings an opponent for 1, then multiply those triggers and convert tokens into bigger damage. You curve out aggressively, develop a wide board, and chip life totals down while sacrificing/recurring outlaws for incremental reach.
Lean into ETB-damage multipliers (Impact Tremors, Purphoros, Terror of the Peaks) and token doublers (Anointed Procession, Mondrak) so each outlaw entering deals far more than one. Add a sacrifice engine—Mayhem Devil, Pitiless Plunderer, Bastion of Remembrance—to create repeatable damage loops and recur creatures via Sakashima or blink. Tighten the curve and add fast mana (Treasures, Sol Ring, ritual effects) to deploy multiple outlaws per turn before opponents stabilize.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BR), by popularity.