Legendary Creature — Merfolk Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
3/3

Nearly identical landfall draw effect in Simic, often the same commander slot.

Landfall card draw payoff with sacrifice, similar Golgari-adjacent engine.

Ramp that triggers landfall while fixing mana.

Extra land drops double Tatyova's draw triggers.

Plays extra lands to maximize landfall draws.

Additional land drops multiply landfall triggers.

Replay fetchlands repeatedly for continuous landfall value.

Drops many lands at once for massive draw and life gain.
→ Infinite card draw, Near-infinite lifegain, Near-infinite lifegain triggers
→ Put all lands from your hand and library onto the battlefield, Near-infinite landfall triggers
→ Put all lands from your hand and library onto the battlefield, Near-infinite landfall triggers
→ Put all lands from your hand and library onto the battlefield, Near-infinite landfall triggers
→ Put all lands from your hand and library onto the battlefield, Near-infinite landfall triggers
→ Near-infinite landfall triggers, Put all lands from your hand and library onto the battlefield
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).