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Windbrisk Heights
Price$0.23 – $7.68
Buy on TCGplayer

Windbrisk Heights

Land

LegalRank #648

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

This land enters tapped.

{T}: Add {W}.

{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

KeywordsHideaway

Why is this card good?

Windbrisk Heights is a free spell stapled to a land — the dream scenario in any aggressive white deck. The catch is the attack trigger: you need to swing with three or more creatures, which means it's only live in go-wide strategies. That's exactly where you want it. Token decks and white aggro/blink commanders (think Adeline, Brimaz, Krenko-style swarms but white) can reliably trigger it turn after turn, and hitting a bomb like a board wipe, a big creature, or another free spell mid-combat is huge value. The downside: Hideaway exiles blind off your top four, so you don't choose the card — you're gambling on quality. And it enters tapped, which slows mana-hungry decks. In any deck that can't consistently attack with three creatures (control, midrange, ramp, most non-token builds), it's just a tapland with a dead ability. Play it in dedicated tokens/aggro. Skip it everywhere else — a basic Plains is better if you can't pay the activation cost.

Related cards

Mosswort BridgeG

Hideaway land triggered by power 8+ attack, free spell cast.

Shelldock IsleU

Hideaway land that casts the exiled card when library is low.

Spinerock KnollR

Hideaway land triggered after dealing 7+ damage.

Howltooth HollowB

Hideaway land that casts the card when no one has cards in hand.

Conspicuous SnoopR

Similar free-cast off hidden top card, value engine.

Secluded CourtyardC

Utility white land alternative for token/aggro decks.

Emeria, the Sky RuinW

White value land rewarding heavy white commitment.

Cryptic CavesC

Colorless utility land providing late-game card draw.

Printings (16)

tdcTarkir: Dragonstorm Commander · #411R$0.29Buy
pipFallout · #843R$2.27Buy
pipFallout · #527R$0.64Buy
pipFallout · #1055R$2.79Buy
pipFallout · #315R$0.28Buy
lccThe Lost Caverns of Ixalan Commander · #370R$0.33Buy
ltcTales of Middle-earth Commander · #345R$0.30Buy
oncPhyrexia: All Will Be One Commander · #174R$0.42Buy
Show all 16 printingsShow fewer
clbCommander Legends: Battle for Baldur's Gate · #930R$0.31Buy
nccNew Capenna Commander · #447R$0.25Buy
sldSecret Lair Drop · #436R$7.68Buy
c20Commander 2020 · #321R$0.27Buy
c16Commander 2016 · #336R$0.23Buy
md1Modern Event Deck 2014 · #18R$0.34Buy
v12From the Vault: Realms · #15M$1.78Buy
lrwLorwyn · #281R$1.08Buy

Played by these commanders

Éowyn, Shieldmaiden100% of 1
Caesar, Legion's Emperor100% of 1
Zurgo Stormrender100% of 1
Nalia de'Arnise100% of 1
Kitt Kanto, Mayhem Diva100% of 1
Neyali, Suns' Vanguard100% of 1
Clavileño, First of the Blessed100% of 1
Jirina Kudro100% of 1
Saskia the Unyielding100% of 1

Rulings (5)

  • 2022-04-29

    "Hideaway N" means "When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains 'The player who controls the permanent that exiled this card may look at this card in the exile zone.'"

  • 2022-04-29

    Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.

  • 2022-04-29

    Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads "[This permanent] enters the battlefield tapped," and they now have hideaway 4.

  • 2022-04-29

    Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.

  • 2007-10-01

    At the time the ability resolves, you'll get to play the card if you declared three different creatures as attackers at any point in the turn. A creature declared as an attacker in two different attack phases counts only once. A creature that entered attacking (such as a token created by Militia's Pride) doesn't count because you never attacked with it.

Discussion (0)