HubCommandersCardsDecksThemesKeywordsSetsArticles
Sign inSign up
Sign inSign up

Mythicwyrm is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. © Wizards of the Coast LLC.

AboutArticlesContactTermsPrivacyAffiliate Disclosurev0.1.0

© 2026 Mythicwyrm. All rights reserved.

Akiri, Line-Slinger
WRBorosLegendary Creature — Kor Soldier Ally

Akiri, Line-Slinger

Mana value2Rank#9,742PartnerYes
BuildCard details

The Commander

First strike, vigilance

Akiri gets +1/+0 for each artifact you control.

Partner (You can have two commanders if both have partner.)

Guide

Gameplan

Akiri is a cheap, evasion-friendly Voltron beater that grows with your artifact count, so you flood the board with cheap artifacts and equipment, then connect for lethal commander damage backed by first strike and vigilance. Early turns ramp on mana rocks and play artifacts; mid-game you suit Akiri up with equipment and protection and start swinging. Partner lets you pair her with a second commander like Bruse Tarl or Silas Renn to add reach or value.

Strengths

  • Two-mana commander that scales hugely with cheap artifacts you'd play anyway
  • First strike plus vigilance makes her a safe, efficient attacker and blocker
  • Partner access broadens strategy and gives a backup threat
  • Boros artifact synergies enable explosive ramp and fast clocks
  • Self-contained win condition that needs little support to threaten 21 commander damage

Weaknesses

  • Heavily reliant on artifacts; mass artifact removal (Vandalblast, Bane of Progress) collapses her
  • Voltron is vulnerable to spot removal and a single board wipe can reset her power
  • No built-in card advantage or recursion in RW
  • Boros struggles with ramp and draw compared to other color pairs
  • Telegraphed strategy; one well-timed removal or fog can blow out an alpha strike

Key Cards

  • Sword of Feast and Famine — Protection from two colors plus untapping lands enables safe, repeatable double spells while pumping Akiri.
  • Puresteel Paladin — Free equip costs with metalcraft turn your artifact density into explosive equipment chains.
  • Sigarda's Aid — Flash equipment and free equips let you ambush blockers and protect Akiri at instant speed.
  • Swiftfoot Boots — Hexproof and haste protect your commander and let her attack the turn she lands.
  • Bruse Tarl, Boorish Herder — Premier partner that grants double strike, instantly doubling Akiri's already-large commander damage.
  • Mind Stone — Cheap artifact that ramps early, boosts Akiri's power, and cantrips when you flood out.

Upgrade Path

Trim clunky equipment for the best protection and evasion enablers (Swiftfoot Boots, Sword of Feast and Famine, Lightning Greaves) and add fast mana like Sol Ring, Mana Crypt, and Mana Vault to deploy Akiri and suit up early. Improve consistency with tutors such as Steelshaper's Gift, Stoneforge Mystic, and Open the Armory, and pick a high-impact partner like Bruse Tarl for double strike. Finally, add protection and recursion (Teferi's Protection, Heroic Intervention, Hammer of Nazahn) so a single removal spell or wrath doesn't end your game.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸21 commander damage via an equipped, oversized Akiri
  • ▸Double strike from Bruse Tarl turning a few artifacts into lethal
  • ▸Going wide with artifact creatures and Akiri leading the swing
  • ▸Equipment evasion (trample, unblockable swords) closing games quickly

Archetypes

  • Voltron — Akiri's evasion and scaling power make her a natural equipment-laden one-creature kill.
  • Artifacts / Affinity — Her +1/+0 per artifact rewards cramming the deck with cheap rocks and equipment.
  • Aggro — A two-mana commander with first strike and vigilance applies pressure faster than most Boros generals.
  • Partner Value — Pairing with another partner commander adds a second threat or a missing piece like card draw or reach.

Combos

No combos found for this commander on Commander Spellbook.

Related Commanders

Same color identity (RW), by popularity.

WR

Aurelia, the Warleader

Rank #828

WR

Anim Pakal, Thousandth Moon

Rank #1,036

WR

Gisela, Blade of Goldnight

Rank #1,116

WR

Iroas, God of Victory

Rank #1,475

WR

Aurelia, the Law Above

Rank #1,733

WR

Akiri, Fearless Voyager

Rank #2,042

WR

Arabella, Abandoned Doll

Rank #2,266

WR

The Jolly Balloon Man

Rank #2,464

WR

Alibou, Ancient Witness

Rank #2,536

WR

Bruenor Battlehammer

Rank #2,562

WR

Lightning, Army of One

Rank #2,756

WR

Otharri, Suns' Glory

Rank #2,758

Discussion (0)