
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value.
When you control seven or more Thrulls, sacrifice Endrek Sahr.
Flood the board with Thrull tokens by casting creature spells, then convert that mass of bodies into damage or a combo kill before Endrek's seven-Thrull check sacrifices him. You build wide quickly, leverage sac outlets and payoffs, and close with an explosive turn.
Add fast mana (Dark Ritual, Jet Medallion) and tutors (Demonic Tutor, Vampiric Tutor) to assemble sac-outlet combos faster. Lean into a dedicated aristocrats loop—Pitiless Plunderer plus Ashnod's Altar and a Blood Artist effect closes games—and include recursion like Victimize or Reanimate to rebuild after wraths. Prioritize cheap creatures so Endrek's Thrull output outpaces what you spend.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite colored mana, Infinite colorless mana, Infinite death triggers
→ Infinite colored mana, Infinite death triggers, Infinite ETB
→ Infinite colored mana, Infinite death triggers, Infinite ETB
→ Infinite card draw, Infinite draw triggers, Near-infinite +1/+1 counters
→ Draw the game
Combos via Commander Spellbook.
Same color identity (B), by popularity.