
Whenever one or more Goblins you control attack, create a 1/1 red Goblin creature token that's tapped and attacking.
Whenever another creature you control enters, General Kreat deals 1 damage to each opponent.
Flood the board with Goblins, swing wide, and snowball your attack step with free tapped-and-attacking tokens each combat. Meanwhile, every creature that enters pings each opponent for 1, so cheap creature spam, tokens, and ETB loops chip everyone down while you build toward an explosive alpha strike or a death-by-a-thous-cuts kill.
Add resilience and refuel via Skullclamp, Goblin Ringleader, and Wheel of Fortune so a board wipe doesn't end your game, plus fast mana like Jeska's Will and Goblin rituals. Tighten the combo line by including reliable recursion (Mirror-Mad Phantasm style loops, blink effects, or Goblin Bombardment + a recursion engine) alongside Impact Tremors and Purphoros for redundant ETB damage. Finally, slot premium interaction—Chaos Warp, Dockside Extortionist, and burn-based removal—to protect your engine and clear blockers before the swing.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
→ Infinite combat phases, Infinite untap of creatures you control, Infinite mana creatures you control can produce
→ Near-infinite ETB, Near-infinite creature tokens, Near-infinite damage
→ Near-infinite damage, Infinite card draw, Near-infinite ETB
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
Combos via Commander Spellbook.
Same color identity (R), by popularity.