
Flying
Whenever Intet deals combat damage to a player, you may pay . If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.
Intet is a Temur Voltron/midrange dragon who turns combat damage into free spells. Connect with Intet's evading flier, pay to exile the top card and cast it for free as long as Intet sticks. Suit up your dragon with protection and evasion buffs, then snowball card and mana advantage into big payoffs while leaning on Temur's ramp and dragon synergies.
Tighten the curve and add fast mana (Mana Crypt, Mana Vault, signets) so you can land Intet and keep open the same turn. Add evasion/protection enablers (Lightning Greaves, Shizo, Aqueous Form) and top-deck control like Brainstorm and Scroll Rack to guarantee strong free casts. For higher power, lean on cheat-to-play effects (Sneak Attack, Through the Breach) and efficient interaction to protect your commander against removal-heavy pods.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GRU), by popularity.