
When Jill enters, return up to one other target nonland permanent to its owner's hand.
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: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Mesmerize — Target creature can't be blocked this turn.
III — Cold Snap — Tap all lands your opponents control. Exile Shiva, then return it to the battlefield (front face up).
Jill is a tempo-and-bounce commander in mono-blue: she bounces a nonland permanent on every ETB, then flips into Shiva, a Saga that makes a creature unblockable twice before tapping down all opponents' lands. Loop Jill via blink/recursion to repeatedly bounce threats and tax your opponents while you ride evasive creatures or a control shell to victory.
Add fast mana and flicker engines (Sol Ring, Mana Vault, Conjurer's Closet, Deadeye Navigator) to abuse Jill's bounce every turn. Lean into a tight control package—Cyclonic Rift, Force of Will, Fierce Guardianship, Mystic Remora, and Rhystic Study—and a compact win like a beefy unblockable threat or an infinite-blink combo to close before opponents stabilize.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (U), by popularity.