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Mizzix, Replica Rider
URIzzetLegendary Creature — Goblin Wizard

Mizzix, Replica Rider

Mana value5Rank#9,755
BuildCard details

The Commander

Flying

Whenever you cast a spell from anywhere other than your hand, you may pay {1}{U/R}. If you do, copy that spell and you may choose new targets for the copy. If the copy is a permanent spell, it gains haste and "At the beginning of your end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)

Guide

Gameplan

Mizzix, Replica Rider turns any spell you cast from somewhere other than your hand into a two-for-one by copying it for just {1}{U/R}. Lean into impulse draw, flashback, foretell, cascade, and recursion engines so nearly every spell you cast triggers a copy, then snowball card advantage and burst damage until you combo or burn the table out. Early turns set up exile/graveyard casting outlets; mid-game Mizzix doubles your value spells and finishers.

Strengths

  • Doubles powerful spells (wraths, ramp, draw, burn) for a tiny cost
  • Synergizes with the huge pool of impulse-draw and flashback cards in Izzet
  • Flying body provides evasive pressure and commander-damage potential
  • Copies can retarget, enabling flexible removal and combo lines

Weaknesses

  • Does nothing the turn it dies; very removal-dependent
  • Copy trigger only fires on spells cast from outside your hand, demanding deckbuilding discipline
  • No inherent ramp or protection in the command zone
  • Permanent copies are sacrificed at end step, limiting board presence

Key Cards

  • Underworld Breach — Recasts spells from your graveyard, triggering Mizzix's copy on every cast and enabling combo kills.
  • Mizzix's Mastery — Casts your graveyard's instants and sorceries from exile, each one copied by the commander.
  • Past in Flames — Gives every instant/sorcery in your yard flashback, turning each recast into a Mizzix copy trigger.
  • Jeska's Will — Cast from anywhere copies into a massive double-burst of mana and cards.
  • Birgi, God of Storytelling — Generates red mana off each spell to fuel storm turns and Mizzix copies.
  • Aetherflux Reservoir — Doubled spells per turn quickly build to the 50-life laser finisher.

Upgrade Path

Add fast mana (Mana Crypt, Jeweled Lotus, Dockside Extortionist) and rituals to power out Mizzix and storm turns, plus tutors like Mystical Tutor and Gamble to assemble Underworld Breach lines. Increase the density of exile/graveyard-cast spells (foretell, flashback, impulse draw, cascade) so the copy trigger is almost always live, and include compact combo finishers like Aetherflux Reservoir or Underworld Breach + Lion's Eye Diamond. Round out with cheap protection (Pact of Negation, Veil of Summer) to keep Mizzix online.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Storm off with Underworld Breach plus a payoff like Aetherflux Reservoir or Grapeshot
  • ▸Burst burn doubled by Mizzix (Jeska's Will, Fireball-style X spells)
  • ▸Repeated doubled draw and ramp into an overwhelming spell-based engine
  • ▸Evasive Mizzix commander damage as a backup clock

Archetypes

  • Spellslinger — Mizzix doubles instants and sorceries cast from exile and graveyard for explosive value.
  • Combo — Copy triggers off Underworld Breach and similar engines enable infinite or near-infinite storm kills.
  • Control — Copying counterspells and board wipes recast from outside hand gives a value-laden control shell.
  • Spell Recursion — Flashback, foretell, and impulse-draw effects feed constant copies for card advantage.

Combos

No combos found for this commander on Commander Spellbook.

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