
Dance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.
Mog turns your end step into a group looting engine that quietly builds a wide board of lifelinking Moogles. You loot away dead cards to dig for action while accumulating tokens (from discarded creatures) and +1/+1 counters (from discarded noncreatures), then overrun the table with a buffed, lifelinking go-wide army or convert discards into madness, reanimation, and graveyard value.
Add token doublers (Anointed Procession, Mondrak), anthems (Cathars' Crusade, Intangible Virtue) and a hard overrun finisher to convert your board faster. Lean into the discard with madness payoffs and cheap reanimation (Faithless Looting effects, Sun Titan, Reveillark) so the symmetrical loot benefits you most. Tighten the mana with fast rocks (Sol Ring, Arcane Signet), add protection like Heroic Intervention, and include Skullclamp/Welcoming Vampire for card advantage your opponents can't share.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RW), by popularity.