
Trample
Whenever another creature dies, put a +1/+1 counter on Orca.
When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.
Orca is a sacrifice payoff that snowballs every time a creature dies, then turns into a board wipe or burst-kill when it leaves play. You build an aristocrats engine with cheap fodder and repeatable sac outlets, let Orca balloon while you drain incrementally, then sacrifice or blink it to fling its power across the table for the win. The deck plays a value-driven attrition game and closes by converting accumulated counters into face damage.
Add free sacrifice outlets (Viscera Seer, Carrion Feeder) and aristocrat drains (Blood Artist, Zulaport Cutthroat, Bastion of Remembrance) so even a small Orca's deaths pay off. Tighten the mana with fast rocks and rituals to deploy Orca early, then add reanimation (Reanimate, Animate Dead) and recursion to rebuy it after each fling. Top end: pair a free sac outlet with token doublers or Pitiless Plunderer for explosive loops that grow and discharge Orca in one turn.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BR), by popularity.