
When Rona enters, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)
You may cast spells from among cards exiled with Rona.
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: Exile the top card of your library.
Rona turns your graveyard and library into a second hand, exiling historic cards (artifacts, legendaries, Sagas) and letting you cast them. You grind value by self-milling, looting, and recurring strong historic spells, then close with artifact-based engines or a big legendary/combo payoff. Early turns set up mana and card flow; mid-game you snowball card advantage that opponents struggle to interact with since cards live in exile.
Increase historic density and add fast mana (Sol Ring, Mana Crypt, signets) so her expensive ability and recasts come online faster. Add tutors and a compact combo finish—Urza plus artifact mana, or a reliable two-card kill—so the grindy engine actually closes games. Round out with strong interaction (counterspells, removal) to protect Rona and survive faster decks.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BU), by popularity.