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Rose Tyler
WWhiteLegendary Creature — Human

Rose Tyler

Mana value2Rank#16,400
BuildCard details

The Commander

Rose Tyler gets +1/+1 for each time counter on it.

Bad Wolf — Whenever Rose Tyler attacks, put a time counter on it for each suspended card you own and each other permanent you control with a time counter on it.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Guide

Gameplan

Pair Rose with a Doctor to unlock extra colors, then build a critical mass of suspended cards and permanents carrying time counters so that each attack snowballs counters onto Rose via Bad Wolf. She grows into a fast, commander-damage threat while you cash in big suspended spells, and proliferate accelerates everything at once.

Strengths

  • Bad Wolf can dump huge piles of time counters in a single attack, making Rose a one-hit voltron threat
  • Doctor's companion gives you free access to a second color/identity and a flexible partner
  • Synergizes with proliferate to grow Rose AND speed up suspended bombs simultaneously
  • Cheap two-mana body that becomes a serious clock without much investment

Weaknesses

  • Suspend setup is slow and telegraphed; opponents can interact before payoffs land
  • Mono-white (until paired) has weak card advantage and limited interaction
  • Rose is removal-bait and resets to a 1/1 if she dies, losing all accumulated counters
  • Bad Wolf only triggers on attack, so she must connect to keep snowballing

Key Cards

  • As Foretold — Lets you free-cast suspend and other spells while padding your board with time-counter sources for Bad Wolf.
  • Inexorable Tide — Proliferates on every spell, simultaneously growing Rose, ticking down suspended bombs, and adding to counter permanents.
  • Karn's Bastion — Repeatable proliferate to pump Rose and accelerate your suspended cards each turn.
  • Lotus Bloom — A cheap suspended permanent that both counts for Bad Wolf and ramps you into bigger plays.
  • Paradox Haze — Extra upkeep doubles your suspend ticks and proliferate windows, fueling explosive Rose attacks.
  • Greater Gargadon — A persistent suspended threat with many time counters that constantly feeds Bad Wolf's counter math.

Upgrade Path

Choose a Doctor partner that adds blue for card draw, proliferate, and counterspell protection, then add more reliable proliferate engines (Evolution Sage, Flux Channeler) and protection (Swiftfoot Boots, Heroic Intervention) to keep Rose alive. Lean into high-impact suspend cards and enablers like As Foretold and Paradox Haze, and include a few evasion or double-strike pieces so Rose's counters actually convert to a kill.

Core Cards

  • Temple of Triumph
  • Adipose Offspring
  • The Ninth Doctor
  • Talisman of Conviction
  • Sonic Screwdriver
  • Clockspinning
  • Regenerations Restored
  • Port Town
  • The War Doctor
  • Idris, Soul of the TARDIS
  • Sibylline Soothsayer
  • Psychic Paper

Seeded from a single deck — rates appear once more public decks exist.

Win Conditions

  • ▸Connecting with a massively pumped Rose for lethal commander damage
  • ▸Resolving game-ending suspended spells like Restore Balance or a big X-spell
  • ▸Going wide/tall alongside the Doctor partner's plan while Rose chips in
  • ▸Proliferate loops creating an unstoppable, ever-growing attacker

Archetypes

  • Voltron — Bad Wolf turns time counters into raw power, letting Rose close games with commander damage.
  • Suspend/Time Counters — She rewards stacking suspended cards and time-counter permanents as both engine and payoff.
  • Spellslinger — Paired with a blue Doctor, proliferate and suspend payoffs pair naturally with a spell-heavy shell.
  • Superfriends/Proliferate — Counter-proliferation enablers double as accelerants for Rose's growth and your suspended threats.

Combos

No combos found for this commander on Commander Spellbook.

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