
Flying, vigilance
: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn.
: Put a +1/+1 counter on another target creature, then Embrose deals 2 damage to that creature.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
Flood the board with creatures and tokens, then use Shaile's tap ability each turn to pile +1/+1 counters onto everything that just entered. Cast Embrose for the second half: ping your own counter-bearing creatures or sacrifice them to refill your hand via the death-draw trigger. You grind out card advantage and go wide with buffed bodies, eventually closing with anthems, big swings, or a counter/aristocrat combo.
Lean harder into a sacrifice outlet plus token generator engine (Viscera Seer/Ashnod's Altar with Endrek Sahr or Bitterblossom) so you can loop death triggers. Add token doublers and counter doublers (Anointed Procession, Branching Evolution, Hardened Scales) to make each board state explosive, and tighten your mana with fast rocks and BW ramp like Smothering Tithe. For a true combo finish, include Blood Artist effects with a free sac outlet to convert the draw engine into infinite-feeling drain.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite +1/+1 counters on certain creatures
→ Infinite card draw, Infinite draw triggers, Near-infinite death triggers
→ Infinite +1/+1 counters on certain creatures
→ Infinite +1/+1 counters on certain creatures
→ Destroy each creature that enters the battlefield under an opponent's control, Destroy all creatures opponents control, Lock
Combos via Commander Spellbook.
Same color identity (BW), by popularity.