
Whenever another legendary permanent you control enters, put a +1/+1 counter on Yoshimaru.
Partner (You can have two commanders if both have partner.)
Yoshimaru is a one-drop white aggressive commander that grows fast by flooding the board with legendary permanents, then closes the game with mono-white voltron beats. As a Partner, you pair him with another partner commander to add a second color, more synergy, and a backup threat. Turn to turn you deploy cheap legends and equipment, swing wide or tall, and protect your beater.
Choose a strong partner like Tymna the Weaver, Thrasios, Triton Hero, or a green partner for card advantage and ramp to fix white's weaknesses. Add fast mana (Sol Ring, mana rocks), better tutors (Enlightened Tutor, Stoneforge Mystic for equipment), and protection like Teferi's Protection and Heroic Intervention. Tighten the legends package with Sisay, Kethis, and Esika to make the counter engine reliable, and add an alternate win like an aristocrats or combo line via your second color.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (W), by popularity.